{
  "checkedAt": "2026-10-11T06:07:23.329Z",
  "status": "local-prototype-checks-passed-production-incomplete",
  "productionReady": false,
  "pointsIssued": 0,
  "balancesChanged": false,
  "privateResearchIncluded": false,
  "engine": "5.8.3-58210709+++UE5+Release-5.8",
  "hardware": {
    "cpu": "Intel Core Ultra 5 245KF",
    "gpu": "AMD Radeon RX 9070 XT"
  },
  "checks": [
    {
      "label": "Website and mining app regression suite",
      "status": "passed",
      "detail": "286 tests; zero failures or cancellations in the final sequential run."
    },
    {
      "label": "Source mesh data and UVs",
      "status": "passed-with-limitations",
      "detail": "Five original meshes and six native mechanical meshes checked; zero raster-detected UV overlap at 1024. Subpixel intersections are not certified."
    },
    {
      "label": "PBR texture files and actual Unreal renders",
      "status": "passed",
      "detail": "40 maps; correct packed AO/roughness/metallic and normal lengths. Lumen renders and Nanite configuration checked."
    },
    {
      "label": "Scene loading and packaged file integrity",
      "status": "passed",
      "detail": "Both existing cooked review scenes load; all 45 original packaged files match their recorded hashes."
    },
    {
      "label": "Runtime gravity and static support collision",
      "status": "passed",
      "detail": "A real Chaos probe falls and settles in both Unreal review scenes. Vehicle handling and detailed landing contact remain unapproved."
    },
    {
      "label": "Implemented numerical simulators",
      "status": "passed-with-limitations",
      "detail": "24 additional reference cases and ten native Saucer reference/guard cases. These are classical game approximations, not real spacecraft or medical validation."
    },
    {
      "label": "Native Saucer simulation",
      "status": "passed-local-prototype",
      "detail": "Cooked Windows executable passes force movement, zero external mass/no thrust, mass balance, native shutters and retractable gear. All 19 textured moving/body parts checked in two actual rendered states."
    },
    {
      "label": "Stationary packaged performance capture",
      "status": "measured-not-approved",
      "detail": "1440p Epic captures recorded approximately 125 FPS for the original Saucer review and 156 FPS for the campus after warmup. Both profiler processes returned 777003 after writing CSVs; graceful shutdown remains unresolved. This is not the new simulator or traversal performance certification."
    }
  ],
  "nativeSaucer": {
    "map": "/Game/EtherOne/SaucerSimulation/Maps/SaucerSimulation",
    "localWindowsPackageExecuted": true,
    "standaloneSimulationPassed": true,
    "mechanicalPartsChecked": 19,
    "renderStates": [
      {
        "state": "closed-ports-extended-gear",
        "sha256": "1c32c90b43c1436ccd39e6a04f0143eb57905ed8b649f3b5c52dbb8628c9c73b"
      },
      {
        "state": "open-ports-retracted-gear",
        "sha256": "d7c0cc80840eb762a5441c6d4c854efb8e99632a32a43a6a720ae4771071dde7"
      }
    ],
    "conservationScope": "Externally collected working mass, intake drag, power and thermal limits. No net vacuum thrust from internal recirculation alone.",
    "privateResearchIncluded": false,
    "pointsIssued": 0
  },
  "remaining": [
    "Final photorealistic art, silhouette, surface detail and animation review",
    "One underside source mesh has open edges; self-intersections and complete physical topology are not certified",
    "Detailed landing-gear contact, atmospheric CFD, orientation accuracy and full vehicle validation",
    "Long traversal and multiplayer load tests, save compatibility, controller and accessibility review",
    "Shipping builds, code signing, cross-device optimisation and console platform certification",
    "Independent asset acceptance; the special 50-Point Saucer reward stays pending",
    "Medical efficacy, toxicity and real propulsion are not validated by these checks"
  ]
}